Generating Body Movements
There are several methods to generating body movements for a character:
- For G3, G3 360 and Free Bone Characters
- For G1 and G2 Characters
- Applying Character Motions
- Using the 3D Motion Key Editor
- Using the 2D Motion Key Editor
- Using the Body Puppeteering Panel
- Turning the Character with Angle Keys
- Runtime Setting up Pose-Switching Animations
- Switching Sprite Hand Gestures
- Setting Layer Keys for Characters
- Utilizing the Action Menu for Body Motion