Using Decals (New for v2.0)

PBR Substance provides 3 entirely customizable decals that covers all of the materials. Although decals are meant to be layered on top of the materials, it can also be used to completely cover them thus changing the entire look of the apparel or accessories to your liking.

Click on Decals in the tree view and notice the 3 decals layers underneath:

Activating Decals

  1. Prepare an object.
  2. Select the Decals >> Decal 1 node in the tree view of the Appearance Editor.
  3. In the Decal 1 section, choose the desired decal from the drop-down list (default is None).

Settings for Enhancing Decals

In order to enhance the decal such as the color, reflectivity, transformation, or especially the flat or embossed effects, you need to use the nodes under Decal.

Take the Medieval decal for an example:

  1. Transform the decal with the settings in the Transform node.
  2. Define the blending Intensity in the Blend node.
  3. Adjust the Height settings (Contrast and Luminosity) in the Tweak to define the extrusion level of the decal on the object.

    Note:

    If you choose the Input method to create decals, then you must have a Height map in order see an effect.

  4. In the Emboss section, adjust the settings to fine-tune the edges of the extruded decal.