Lesson 4: Using 3D and 2D Motions

The motions in CrazyTalk Animator are divided into two categories, 3D and 2D motions.

In this lesson, you will learn how to create a flying man by setting multiple angles and fixing poses into single 3D motions (unlike in the previous lesson). In addition to the 2D motion templates, you can create custom 2D motions and animate transformations via body puppeteering.

Goal:

To combine 3D motions with 2D ones. To simulate camera rotation and panning animations via character-rotation and prop-movement.

Used Features:
  • Template-applying (via Content Manager).
  • Accessory-applying.
  • Background-color-setting.
  • Motion-applying and looping.
  • Motion-flattening.
  • Angle-changing and Motion-layer-key-setting (via 3D Motion Key Editor).
  • 2D-motion-creating (via Puppet Editor).
  • Transform-puppeteering (via Puppet Editor).
  • Prop-transforming.
 
Step 1: Prepare the Scene
 
Step 2: Duplicating Applied Motion Clips
 
Step 3: Setting Angle Keys
 
Step 4: Adding Motion Layer Keys
 
Step 5: Applying 2D Motions
 
Step 6: Transforming the Props