At the end of the last step, the character's perform is always facing the camera,
which causes an odd results for it to come in, walk out or move toward the rear of the
runway.
Since these motions are from the 3D motion libraries, you are free to change the angle
of the character without destroying the motions.
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Go to the start frame for the character to walk in.
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Open the 3D Motion Key Editor
by clicking the
3D Motion Key Editor button on the Functional Tool Bar.
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Drag the angle slider to turn the character to an appropriate direction.
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Repeat the same steps to change the direction for the walking motion right
after the other two posing motions.
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Optionally drag and drop a music clip onto the working area and click the
Background Music button on the panel to convert the audio into a background music.
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Playback to see the result.
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