Making a Turn by Flipping Side

When you create a back and forth motion path for a character or a prop, you may need it to face the other side at a certain point so that it does not seem to be moving backwards. This is especially useful if you want to make vehicles or strolling pedestrians approach the scene from a distant perspective.

 
Making a Turn by Flipping Side
  1. Select a character or a prop that moves from right to left and right again along a path.
  2. Once the prop reaches the middle point of the path, it will be necessary to flip the prop's facing side.
  3. Drag the play head to the time frame where the character or the prop's side is supposed to turn.
  4. Click the Flip button on the tool bar. The prop will then be flipped for the rest of the path unless you flip it again.
    By default, characters and props flip horizontally. You may drag down the list and click the triangle to set flip to horizontal or vertical.