If you want to change your DrawPlus character, but still
want to keep the content that you have already edited in CrazyTalk Animator
2 when you are importing the .SWF character file, there are 4
options you can choose to maintain the current status of your character in CrazyTalk
� Bone Settings: Keep the bone positions in CrazyTalk Animator 2.
Even if you change the pivot setting in DrawPlus, it will not change the current
pivot position when you reload the .swf file.
� Sprite Settings: Keep the current sprite size and position in CrazyTalk
Animator 2. Even if you change the size and position of sprites in DrawPlus, it will not change the current
sprite status when you reload the .swf file.
� Joint Mask Settings: Keep the joint masks size and
position. They will not disappear after you reload the .swf
file unless you press the Confirm Multi-angle Settings button again. In
that case, the joint mask will change to its default status
� Profile Settings: Keep all the group names that you
assigned for the Render Styles.
They will not disappear after you reload the .swf
file. However, if you change the appearance of the shape, or change a color
to the shape, activating this box does not help you to maintain the vector
group settings you previously defined.