Progressive Import and Refinement Procedure

If you want to change your DrawPlus character, but still want to keep the content that you have already edited in CrazyTalk Animator 2 when you are importing the .SWF character file, there are 4 options you can choose to maintain the current status of your character in CrazyTalk Animator 2.

    Bone Settings: Keep the bone positions in CrazyTalk Animator 2. Even if you change the pivot setting in DrawPlus, it will not change the current pivot position when you reload the .swf file.

    Sprite Settings: Keep the current sprite size and position in CrazyTalk Animator 2. Even if you change the size and position of sprites in DrawPlus, it will not change the current sprite status when you reload the .swf file.

    Joint Mask Settings: Keep the joint masks size and position. They will not disappear after you reload the .swf file unless you press the Confirm Multi-angle Settings button again. In that case, the joint mask will change to its default status

    Profile Settings: Keep all the group names that you assigned for the Render Styles. They will not disappear after you reload the .swf file. However, if you change the appearance of the shape, or change a color to the shape, activating this box does not help you to maintain the vector group settings you previously defined.