In iClone, you are allowed to sample a prop as the resource of the emitted particles. However, not all the props are solid objects, and frequently, the props are created with single layer surfaces as shown in the following illustration.
There are only one positive normal direction for the mesh surfaces of this type of prop, which is not rendered when facing the underside.
If you sample props of this kind as the resources of the emitted particles, the particles launched from the undersides will rotate and spin with one-side-invisible issues.
Follow the steps below to solve this issue:
Blend Mode | Mesh Max | Particle Resource |
Solid Color Lit | 1, 2, 3 or 4 | Emitter/Solid_Color/Mesh_1, Emitter/Solid_Color/Mesh_2, Emitter/Solid_Color/Mesh_3, Emitter/Solid_Color/Mesh_4 |
Additive | 1, 2, 3 or 4 | Emitter/Additive/Mesh_1, Emitter/Additive/Mesh_2, Emitter/Additive/Mesh_3, Emitter/Additive/Mesh_4 |
In this case, the Emitter/Solid_Color/Mesh_1.