Main Menu - Edit
The Edit menu on the main menu bar contains all the commands for
manipulating 3D entities in the scene.
Features for Step 3
Masks the picked joint to excluded it from characterization procedure. It can be used when the character does not need the joints for specific purposes.
Reset the mask status for all joints.
Activate this feature to adjust the bilateral joints together, including repositioning and masking.
Features for Step 4
These features mirror all joint locations of the fingers from one hand to the other.
Features for Step 5
- Mirror Motion: Mirrors the current motion.
- Zero Root Animation: Forces the motion to be performed at world origin.