Body Rig
Characters imported to 3ds Max from iClone, Character Creator, or ActorCore will not initially have a body rig. Use the Body Rig panel to create either a Biped or CAT rig for your character, making it easy to pose and animate. Body Rig supports three types of character models: CC3+, actorSCAN/BUILD, and Humanoid.
- Rig Type: Displays the type of body rig the selected character is using. If “None” is displayed, it means the current character lacks a supported body rig (Biped or CAT).
- Create Rig Option: Select one of the two types of body rigs that can only be applied to a bipedal character.
- Create Rig: Creates the body rig from the Create Rig Option section, and applies it to the selected character.
Note:Applying a body rig to a character will remove all existing poses or animations applied to the character.
- Enable Rig: Enables and selects the body rig for the chosen character.
- Delete Rig: Deletes the body rig of the selected character.
- Body Rig Control Panel: Use the control panel to select different parts of the body rig, making it easy to choose them for posing.
- Render: Renders the selected character in the scene with the chosen render engine.