Digital Human Tongue settings

  1. Type: Displays the type of model currently selected. “None” indicates that the selected model is not supported by the plugin.
  2. SSS Color: Sets the color of the translucent lighting that diffuses throughout the tongue.

    SSS Color = White

    SSS Color = Black

  3. SSS Strength: Adjust the SSS reflection effect to add moisture and enhance the translucency of the character’s tongue.

    SSS Strength = 1.500 (default)

    SSS Strength = 0.000

  4. Normal Strength: Adjusts the strength of the normal map to change the visibility of surface details like bumps, grooves, and scratches.

    Normal Strength = 1.000

    Normal Strength = 0.100

  5. Micro Normal Tiling: This value determines the tiling times of the normal map on the entire tongue mesh.

    Micro Normal Tiling = 17.143 (default)

    Micro Normal Tiling = 0.050

  6. Micro Normal Strength: Adjust to either intensify or soften the micro normal map of the tongue mesh.
  7. Brightness: This value adjusts the tone of the tongue’s diffuse map. A higher value will make the tongue appear brighter.

    Brightness = 1.000

    Brightness = 0.500

  8. Desaturation: Changing this value will adjust the saturation level of the tongue. A lower value will make the tongue more saturated.

    Desaturation = 0.020

    Desaturation = 0.250

  9. Front Roughness: Adjusts the roughness map intensity for the tip of the tongue.

    Front Roughness = 0.000

    Front Roughness = 1.000

  10. Front Specular: Adjusts the highlight intensity for the tip of the tongue.

    Front Specular = 0.000

    Front Specular = 0.700

  11. Rear Roughness: Change this value to adjust the roughness map intensity for the back of the tongue.

    Rear Roughness = 0.000

    Rear Roughness = 1.000

  12. Rear Specular: Modifies the highlight intensity for the back of the tongue.

    Rear Specular = 0.000

    Rear Specular = 1.000