Digital Human Tongue settings

- Type: Displays the type of model currently selected. “None” indicates that the selected model is not supported by the plugin.
- SSS Color: Sets the color of the translucent lighting that diffuses throughout the tongue.


SSS Color = White
SSS Color = Black
- SSS Strength: Adjust the SSS reflection effect to add moisture and enhance the translucency of the character’s tongue.


SSS Strength = 1.500 (default)
SSS Strength = 0.000
- Normal Strength: Adjusts the strength of the normal map to change the visibility of surface details like bumps, grooves, and scratches.


Normal Strength = 1.000
Normal Strength = 0.100
- Micro Normal Tiling: This value determines the tiling times of the normal map on the entire tongue mesh.


Micro Normal Tiling = 17.143 (default)
Micro Normal Tiling = 0.050
- Micro Normal Strength: Adjust to either intensify or soften the micro normal map of the tongue mesh.
- Brightness: This value adjusts the tone of the tongue’s diffuse map. A higher value will make the tongue appear brighter.


Brightness = 1.000
Brightness = 0.500
- Desaturation: Changing this value will adjust the saturation level of the tongue. A lower value will make the tongue more saturated.


Desaturation = 0.020
Desaturation = 0.250
- Front Roughness: Adjusts the roughness map intensity for the tip of the tongue.


Front Roughness = 0.000
Front Roughness = 1.000
- Front Specular: Adjusts the highlight intensity for the tip of the tongue.


Front Specular = 0.000
Front Specular = 0.700
- Rear Roughness: Change this value to adjust the roughness map intensity for the back of the tongue.


Rear Roughness = 0.000
Rear Roughness = 1.000
- Rear Specular: Modifies the highlight intensity for the back of the tongue.


Rear Specular = 0.000
Rear Specular = 1.000