You can change the shape of the lattice by directly transform the selected control points on viewport, or by typing values
into the Move, Rotate and Scale numeric fields.
When the lattice box is overly deformed, the sprite
can deviate from the pivot point by a great distance. By clicking this button, you can move the entire lattice and sprite back to the pivot without changing the shape.
Reset Selected: Resets the position of the selected control points.
Apply any of the FFD presets to distort the prop.
Select the control point with
Ctrl key held for resetting.
Click the Reset Selected button.
Reset All: To reset the position of all control points. As
in the previous example, the lattice shape will be restored
its original rectangular structure.