Modifying Texture of Prop Sprite Elements
If you want to change the texture of any element in a sprite, then you need to enter the Composer Mode.
For Image-based elements, you can use any External Image Editor for editing.

If you want to use an external image editor to modify bitmap- or vector elements of a sprite, then follow the steps below:
-
Pick a prop in Stage mode. Click the Composer button to switch to the
Composer mode.
-
Select the prop and click the Sprite Editor button on the toolbar.
- Pick one of the sprites on the upper pane and select the target element in the lower pane.
- Click the Edit in Bitmap Editor or
Edit in Vector Editor (for vector elements only) button to transfer the element to the desired editor.
-
Edit the image or graphic and save.
-
The data will then be automatically transferred into Cartoon Animator. Click the Back to Stage
button to update the prop in the Stage mode.
Note:
- Only bitmap or vector elements can be modified with external editors. If the element is a video or SWF, then these two edit buttons will be disabled.
