Creating Accessories with Default Character as Reference

Although the accessories attached on the G3 characters cannot be exported along with the character in PSD format for further editing, you can use the PSD Export feature to export the character as reference and then create accessories accordingly in PSD format.
( Watch Tutorial - Adding Clothing to G3 Characters in Photoshop )

  1. Apply a G3 character.

  2. Make sure that it is selected and enter the Composer mode.
  3. Open the image with the preset bitmap editor.
  4. Your designated image editor, which is compatible with PSD format files (such as Photoshop), will be used to open the character file.
  5. You can add custom clothes to the character's PSD file. Please refer to the Adding Cloth for G3 Characters in PSD Format section for more information.
  6. To create an accessory (in this case, the head accessory) for the head or the body, it is suggested that you zoom in accordingly and hide the bones.
  7. Create a custom accessory for the character. You can follow the Grouping Rules to create an independent group folder and add as many sub-layers as you want under it.

  8. Right-click on the layer for exporting and pick the Duplicate Group... item in the pop-up menu.

    *Please note that this item changes to Duplicate Layer... if only a single image layer is selected for duplication.
  9. You will encounter the dialog box as shown below. Click the OK button to duplicate this layer as a new file.
    • The As field is used to determine the name of the layer in the new file.
    • Choose New from the Document drop-down list and give it a name for the new file.
  10. You will see a new file created with only the layer you selected in it.
  11. Save the file as a new PSD or PNG file.
  12. Drag and drop the file to the working area of Cartoon Animator and choose to create a new prop. Cartoon Animator will bring the prop into the Composer mode directly.
  13. Save the prop to the Content Manager > Custom > Prop library.
  14. Go back to stage and choose a G3 character. Enter Composer mode again.
  15. Drag and drop the newly created prop onto the target body part to attach it.
  16. Go to the Content Manager > Actor Custom > Accessory library and click the Add button at the bottom of the panel to add the new accessory into the library. Please refer to the Converting props to Accessories section for more information.
  17. Now this accessory can be applied to any character.