SVG Launching Methods

You have the ability to launch SVG characters, props, and accessories through Composer mode into your preferred vector editor for further customization.

Transferring Bones, Pivots and Sprites

  • Click the Edit the Whole Element in Vector Editor button on the toolbar.
  • Execute the Edit > Edit the Whole Element in Vector Editor command from the main menu.

Transferring Selected Sprite Element

  1. In the Composer mode, open the Sprite Editor panel.
  2. Pick the desired sprite from the sprite List.
  3. Select the element in the sprite for transferring, click the Edit in Vector Editor button. The selected element will then be transferred to the vector editor for further adjustments.