Creating Props of Official SVG Structures
The official SVG structure for a prop is composed of two main folders under "Layer 1": "RLPivot:" and "RLImage:".
This main folder includes the pivot layers for all the sprites comprising the entire object.
- The object pivot is a black dot while the sprite pivots are yellow. You can reposition these pivots freely in either Cartoon Animator or in your preferred vector editor.

This main folder contains the sprite folder with the SVG graphic layer(s).
- You can add an unlimited number of sprites by creating new sprite folders under the "RLImage" main folder.

Save the document to transfer the modifications back to Cartoon Animator.
These layers are of the sprite level and you can view them individually in the Sprite Editor.
- You can freely add layers in the sprite folder to generate sprite elements.

The elements in the sprite will be updated after you save the document in the vector editor.
These layers are of the element level that you can view individually in the Sprite Editor.
- If you want to edit the original SVG graphics, then open the element folder to edit the graphics in the existing layers or add new graphic layers.

Save the document to transfer the edited graphics back to Cartoon Animator.
The graphics added under this folder will all be merged into one element in Cartoon Animator, regardless of its layer order.