Sharing Path Keys among Objects

Cartoon Animator offers a feature that allows you to save the keyframes relevant to objects on a Motion Path. This feature simplifies the process of having multiple objects follow the same path with identical keyframes, eliminating the need for manual key adjustments.

Saving Path Keys

  1. Create a scene with an objects and a path.
  2. The movement of the object becomes a pattern as it follows the path.
  3. Select the path and open the Path Properties panel to start path-editing mode.
  4. In the Path Properties panel, choose the object whose path keys, including the Path_Progress and Path Offset keys, you want to save on the path.

    The object's path relevant keys (Path_Progress, Path Offset) will be stored in the path.

Reusing Path Keys with Other Objects

  1. Create a new object.
  2. Go to the desired timeframe for starting the path animation.
  3. Make sure the object is selected and right-click the viewport, choose the Path > Pick Path command from the context menu.
  4. Click on the path and the Apply to Path dialogue box will appear.
  5. Choose the Use Path Keys radio button and click the OK button.
  6. Open the timeline and click the Path button to display the path sub-tracks.

    However, the movement from the initial to the target frame is not ideal.

    Key in Visible to hide the object.
  7. Playback to view the result.