Introduction of 360 Head Creator Panel (New for v4)

 

Name

Description

A

Angle Points Modes

Click these three buttons to switch between Quick, Normal and Advanced modes for angle points.

B

Angle Points Pane

This pane displays up to 25 angle points that save the sprite statuses for creating 3D head turn illusion.

C

Editing Tools

Select one of the expressions within the list for further adjustments.

D

Setting Tools

You can switch to Transform, Deform or Sprite modes by pressing down either one of these tabs.

E

Masked View

Click this button to temporarily activate or deactivate the mask effect. It does not influence the mask settings in the Layer Manager.

F

Preview

Click this button to start previewing the head turn result between angle points.

G

Resetting Status

Click these two buttons to reset the Transform or Deform settings.

H

360 Head Profile Tools

The tools in this group can be used to save, load or discard the 360 head profile.

I

Additional Info

Click this button to go to the Online Manual of Cartoon Animator 4 for more information about 360 Head Creator panel.