Editing Assets with PSD Editor (New for v4.1)
After your PSD image creation is converted into the scene, props or characters displayed in the view port of Cartoon Animator, you can also launch them back to the designated PSD editor for further editing at any time.
Each image-based object, including G3 character, prop, and object in the scene, is able to be modified with image editors in PSD format which not only sends the images constituting the object, but the structure as well. After you save the modification in the image editor, Cartoon Animator will automatically update the corresponding object. This feature improves upon the flexibility and precision for editing source images.
You can execute the PSD launch feature for kinds of objects either in the Stage or Composer mode, while the support of PSD launch may differ from the object types as shown below:
Item | PSD Launch in Stage Mode | PSD Launch in Composer Mode |
Character (G3 Only) | Supported. | Supported. |
Accessory | Supported. | Supported. |
Prop | Supported. | Supported. |
Object under Scene | Supported. | Supported. |
Scene | Not supported. | Not supported. |
Image Layer | Supported. | Not supported. |
Background | Supported. | Not supported. |
The G2 or Morph-based Characters, Text, Videos and Special Effects (SFX) are not supported for the PSD launch feature, neither in the Stage nor Composer mode.
The entries for PSD launch in the Stage and Composer mode are as shown:
You can access the PSD Launch feature in the Stage mode from either of the following:
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Right-click on the object and select Launch PSD Editor to open the image with the preset PSD editor.
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Select the object in the Scene Manager, and then click the Menu (Down Arrow) button to execute the Launch PSD Editor command.
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For launching the Image Layer to a PSD editor, the only way is to select it in the Scene Manager under the Stage mode,
and then click the Menu (Down Arrow) button to execute the Launch PSD Editor command.
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For launching the Background to a PSD editor, you have to click the Launch Background button in the Project Settings panel.
You can access the PSD Launch feature in the Composer mode from either of the following:
- Click the Launch PSD Editor button on the Functional Toolbar.
- Execute the Edit >> Launch PSD Editor command from the Main Menu.
If you want to edit the image of a single sprite of the object,
select the part and then click the Launch to External Image Editor button on the Functional Toolbar.
Please refer to the sections below for more details:
Please refer to the following sections for more about the assets editing with PSD launch:
- PSD Launch in Stage Mode - Adding Sprite Element for Props
- PSD Launch in Composer Mode - Adding Cloth to G3 Characters in PSD Format
- Exporting Ratio for Character PSD Launch
- Exporting Ratio for Prop PSD Launch
- Color Modification for G3 Characters and Props in PSD Format
- Creating Accessories with Default Characters as Referral
- Creating Different Fashion Styles with Grouping Rules
- Editing Entire Project with Image Editor