Editing Assets with PSD Editor (New for v4.1)

After your PSD image creation is converted into the scene, props or characters displayed in the view port of Cartoon Animator, you can also launch them back to the designated PSD editor for further editing at any time.

Each image-based object, including G3 character, prop, and object in the scene, is able to be modified with image editors in PSD format which not only sends the images constituting the object, but the structure as well. After you save the modification in the image editor, Cartoon Animator will automatically update the corresponding object. This feature improves upon the flexibility and precision for editing source images.

You can execute the PSD launch feature for kinds of objects either in the Stage or Composer mode, while the support of PSD launch may differ from the object types as shown below:

Item

PSD Launch in Stage Mode

PSD Launch in Composer Mode

Character (G3 Only)

Supported.

Supported.

Accessory

Supported.

Supported.

Prop

Supported.

Supported.

Object under Scene

Supported.

Supported.

Scene

Not supported.

Not supported.

Image Layer

Supported.

Not supported.

Background

Supported.

Not supported.

The entries for PSD launch in the Stage and Composer mode are as shown:

Please refer to the following sections for more about the assets editing with PSD launch: