Previewing with Camera Tracking (New for v4.4)

When you are previewing an imported 3D motion which has to move a distance away from the original position, the performed motion can sometimes extend beyond the camera. In order to keep the character in view, you can work with the Camera Tracking feature during preview.

Camera Tracking = Off (default).Camera Tracking = On.

Similarly, the Camera Tracking feature is activated in the 3D View to keep track of the dummy by default, not moving off the screen during preview.

Camera Tracking = On (default).Camera Tracking = Off.