Using Sprite-Angle Panel

Each Cartoon Animator character is composed of sprites stuck to the bones of body parts; every sprite can have one or more poses for creating sprite animations. However, for G2 characters that are able to perform dimensional motions, these poses must contain more media from different 10 perspective views, and these media are thus called Angles.

Cartoon Animator provides Sprite-Angle panel so that you are able to view the angles of a pose. The benefits of using Sprite-Angle panel are: