Applying G3 Motion Templates
In Cartoon Animator, various motion templates in different categories are specially made for certain embedded template bone characters. These motions CANNOT be applied to G1 or G2 characters, nor to template bone characters with different bone structures.
The motions for human are divided into different sub-categories - Caveman, Vogue Figures_Female, Vogue Figures_Male, Ealstic Folks_Front and Ealstic Folks_Side.
The motions in this folder are designed for the Caveman character.
The motions in this folder are designed for the Vogue Figures_Female_S character, but can also be applied to the Human Motion Bone_S and Human Dummy_S characters.
The motions in this folder are designed for the Vogue Figures_S character, but can also be applied to the Human Motion Bone_S and Human Dummy_S characters.
The motions in this folder are designed for the Elastic Folks_Male_01~03_F, Ealstic Folks_Female_01~03_F, Human Motion Bone_F and Human Dummy_Fcharacters that are facing the front.
The motions in this folder are designed for the Elastic Folks_Male_01~03_S, Ealstic Folks_Female_01~03_S, Human Motion Bone_S and Human Dummy_Scharacters that are facing the side.
- Although they are made specifically for certain characters, they are allowed to be applied to any other G3 template bone human character because they are built with same bone structure.
- The letter marked on the upper-left corner of the template thumbnail indicates that the motion is made for characters facing front (F) or facing side (S).
The motions in this folder are designed for Cat characters.
The motions in this folder are designed for Dog characters.
The motions in this folder are designed for Horse characters.
- Although they are made for certain characters, they are allowed to be applied to any other G3 template bone quadruped character because they are built with same bone structure.
- These motion templates can be applied to the template bone characters under the Universal Spine folder in the character library.
- Any custom template bone character with the same bone structure can be applied with these motion templates.
- These motion templates can be applied to the template bone characters under the Wings folder in the character library.
- Any custom template bone character of the same bone structure can be applied with these motion templates as well.