Character Creator provides feature for saving the selecting information of vertices or mesh faces into an ini file. If you need to repeated adjust some specific vertices or mesh faces, then you can use this feature to quickly select them.
Create a project, select the target object (character, prop, accessory or clothes).
Enter the Edit Mesh > Vertex mode. Carefully select the desired vertices. Alternatively, you can select desired mesh faces in the Face mode.
Click the Export button in the Quick Select group. Save the selection status as an
*.ini file.
Deselect vertices or faces.
Click the Open button to load the *.ini file.
Switch to either the Vertex or Face mode.
Click the Select button.
The vertices or the faces that are selected previously will be selected again in accordance with the mode you are in.
In Vertex mode.
In Face mode.
Did this article help you?
Rating received! Any other thoughts?
* For any product related questions, please login and submit a ticket to get in touch with our Support Team for a prompt reply.