Basic Sculpting for CC1 and CC3 Base Characters
The basic sculpting method for CC1 Base or CC3 Base characters is very similar to sculpting any kind of model with ZBrush.
- Create a character (in this case, the default one).
- Select the character from the Scene Manager.
- Click the GoZ button on the toolbar.
Alternatively, access the File menu >> Export >> GoZ command. - Click the GoZ button to send the object to ZBrush.
Refer to the GoZ Setting User Interface Introduction section for more information.Note:The tool files for GoZ feature are stored in the path below (by default):
C:\Users\Public\Pixologic\GoZProjects\Default - Edit the model with tools in ZBrush.
- Press the GoZ button on the ZBrush to send the model back to Character Creator.
- Click the Continue button in the coming up message box.
- Click the Update button when the dialog box shows in Character Creator.
- The character will be updated with the new shape sculpted in ZBrush.