Adding Decal to Body

Character Creator provides Decal feature in the Texture tab of Modify panel. You may then use this feature to add tattoo, scars or any special patterns or prints onto the surface of the skin. The advantage is that you are able to scale, rotate or move the decal to any location on the body without the need to edit the original texture images of the body.

  1. Create a new project.
  2. Switch the Modify panel to Texture tab.
  3. Browse to Actor >> RL_G6_Body >> Skin_Body >> Decal.

    You will see three Body Decal sections listed in the right pane of this panel.
  4. Open one of the sections (in this case, the Body Decal 1).
  5. Double click on the Diffuse channel to open a browser and load a custom image.
  6. The character's body will be mapped with the loaded texture.
  7. Load a grayscale image to the Mask channel in order to cut off the un-wanted part of the image in the Diffuse channel; and a normal texture into the Normal channel to create a bump effect, and a grayscale texture to the Specular channel to have the decal partially reflect the light.
  8. Now the scars have truely come alive.
  9. Adjust the other parameters provided within this section to set the position, angle and color tone of this decal.

    The decal on the body will then be adjusted accordingly.
  10. You may follow the same steps to add additional decals up to the maximum of 3.