Exporting Character with LOD from Different Versions
In this page, you can see the files exported from different versions of Character Creator in the Export FBX panel, especially when it comes to InstaLOD settings. These enhancements simplify the game pipeline for LOD control.
Exported from Character Creator Version 3.04
- Export FBX settings:
- Exported Files:
- FBX files:
In addition to the original
character, the LOD of the character are individually exported.
- Texture Folder: Contains the texture sub-folders for these different character files.
- FBX files:
In addition to the original
character, the LOD of the character are individually exported.
- Imported into 3D tools (Unreal in this case): Individual meshes, bone structures for original and each LOD characters.
Exported from Character Creator Version 3.1
The exported files are simple and clear.
- Export FBX settings:
- Exported Files:
- FBX and JSON files: The LOD characters will be included into one FBX file. The JSON file records all the settings that can not be packed into FBX.
- Texture Folders: Contains all textures for the different character files.
- FBX and JSON files: The LOD characters will be included into one FBX file. The JSON file records all the settings that can not be packed into FBX.
- Imported into 3D tools (Unreal in this case): Only one mesh and bone structure for the original and LOD characters.
