Exporting Mesh and Motion Individually

Usually, exporting the FBX character can also include motions in the same file. In addition, you are able to export character and motion individually.

  1. Prepare a character.
  2. Execute File >> Export >> FBX (Clothed Character) command.

  3. In the following panel, set the export type to Mesh and Motion and choose the Custom option, click the Open File button.
  4. After the desired motions are loaded, activate the Export Mesh and Motion Individually box.
  5. When you export the character with the settings above, a warning message should appear. Skip over this pop-up by pressing the OK button and select a folder for saving the FBX file.
  6. Open the folder, you will find the individual character and motion files.