Correctly Setting Direction of Thumbs (New for v. 4.1)
In order to have the character to hold correctly, you need to manually edit the angle of the thumbs. Before proceeding, you need to generate skeleton in order to show the finger guides.
- Drag the guides to properly place them on the knuckles of the fingers.
* Always move the camera to observe and make sure the guides are inside of the model. - Click on the guide indicator and drag on the circle gizmo to align it perpendicular to the thumbnail in order to have the joint bend in the proper direction..Note: Correct and Incorrect Thumb Directions
Below is a comparison of the correct and incorrect thumb orientation:
The direction is set correctly, allowing a natural bend of the thumb.
The direction is set incorrectly, causing an unsightly twist of the thumb.