Modify Panel
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Modify Tab
Character Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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Character Name
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✓
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✓
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✓
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✓
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✓
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✓
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Type Name
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✓
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✓
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✓
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✓
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✓
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✓
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Display
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✓
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✓
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✓
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✓
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✓
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✗
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Eye Element
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✓
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✗
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✗
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✗
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✗
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✗
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Foot Contact
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✓
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✓
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✓
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✓
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✓
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✗
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Hand Contact
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✓
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✓
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✓
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✓
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✓
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✗
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Auto-Blink
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✓
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✓
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✓
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✓
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✓
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✗
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Load Neutral Base
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✓
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✓
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✓
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✗
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✗
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✗
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Convert to CC3+
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✗
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✓
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✗
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✗
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✗
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✗
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Convert to Game Base
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✓
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✓
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✗
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✗
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✗
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✗
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Optimize and Decimate
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✓
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✓
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✗
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✗
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AccuRIG Bone
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✗
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actorBuild
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✓
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✗
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✗
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✗
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✗
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✗
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LOD 1
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✓
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✓
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✗
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✗
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✓
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✗
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LOD 2
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✓
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✓
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✗
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✗
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✓
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✗
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Custom
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✓
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✓
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✗
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✗
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✓
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✗
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Convert to Creature
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✗
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✗
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✗
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✗
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✗
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✗
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Convert to Humanoid
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✗
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✗
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✗
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✗
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✗
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✗
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Set as Dummy
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✗
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✗
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✗
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✗
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✗
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✗
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Save in Atmosphere
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✗
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✗
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✗
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✗
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✗
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✗
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Modify Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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Characterization
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✗
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✗
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✗
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✗
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✓
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✓
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Pose Offset
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✓
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✓
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✓
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✓
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✗
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✗
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Edit Mesh
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✓
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✓
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✓
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✓
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✓
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✓
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Adjust Bone
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✓
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✓
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✓
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✓
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✓
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✗
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Skin Weight
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✗
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✗
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✗
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✓
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✓
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✗
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Proportion
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✓
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✓
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✓
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✓
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✓
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✗
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Edit Spring
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✓
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✓
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✗
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✓
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✓
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✓
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Adjust Floor Contacts
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✓
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✓
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✓
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✓
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✗
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✗
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Collision Shape
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✓
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✓
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✓
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✓
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✓
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✗
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Merge Props
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✗
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✗
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✗
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✗
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✗
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✓
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AccuRIG Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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AccuRIG
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✓
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✓
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✗
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✓
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✓
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✓
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ZBrush Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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Face Tools
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✓
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✗
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✗
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✗
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✗
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✗
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Mesh Polygon Reduction Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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Mesh Polygon Reduction
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✗
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✗
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✗
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✓
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✓
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✓
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Transform Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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Move
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✓
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✓
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✓
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✓
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✓
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✓
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Rotate
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✓
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✓
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✓
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✓
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✓
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✓
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Scale
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✗
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✗
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✗
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✗
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✗
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✗
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Smooth Mesh Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (actorBuild actorScan RL LOD1 RL LOD2)
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Creature
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Smooth Mesh
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✓
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✓
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✓
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✓
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✓
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✓
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Attach Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Attach to
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✗
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✗
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✗
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✗
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✗
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✗
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Display Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Visible
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✓
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✓
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✓
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✓
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✓
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✓
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Render State
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✓
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✓
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✓
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✓
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✓
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✓
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Shadow
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✓
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✓
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✓
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✓
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✓
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✓
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Bone Display
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✓
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✓
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✓
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✓
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✓
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✓
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Pivot Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Pivot
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✗
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✗
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✗
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✗
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✗
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✗
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Animation Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Animation Tags
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✓
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✓
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✓
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✓
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✓
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✗
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Motion Pose Tab
Motion Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Edit Pose
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✓
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✓
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✓
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✓
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✓
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✓
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Import Animation
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✓
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✓
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✓
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✓
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✓
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✓
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Edit Facial
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✓
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✓
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✓
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✓
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✓
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✗
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Setup Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Set HIK T-Pose
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✓
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✓
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✓
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✓
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✓
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✗
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Facial Profile Editor
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✓
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✓
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✓
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✓
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✓
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✗
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Morphs Tab
Avatar Morphs
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Avatar Morphs
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✓
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✓
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✗
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✗
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✗
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✗
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Appearance Tab
SkinGen Section
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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SkinGen (Skin, Makeup)
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✓
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✗
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✗
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✗
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✗
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✗
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Outfit
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✗
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✓
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✗
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✗
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✓
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✗
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Material Tab
Material Relevant Features
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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DH Material
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✓
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CC3
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✗
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✗
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✗
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✗
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Merge Material
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✗
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✗
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✗
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✗
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✓
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✓
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Consolidate Material
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✗
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✗
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✗
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✗
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✓
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✓
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Wrinkle Tab
Wrinkle Relevant Features
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CC3+ Standard
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CC1, CC3 Standard
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Game Base (Multiple Materials Single Material Split Eyelash Material)
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iC Standard (G3, G4, G6)
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Humanoid (ActorBuild ActorScan RL LOD1 RL LOD2)
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Creature
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Wrinkle
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✓
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✗
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✗
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✗
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✗
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✗
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