Checking Texture Effects with Channel View Mode
Since Character Creator support up to 8K textures, you can change to different lighting or rendering modes for better observation of the texture results within the viewport.
Switching Method
On the camera toolbar, use the drop-down list as marked in the following illustration:
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General |
Base Lighting |
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Base Color |
World Normal |
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Metallic (Texture must not be complete black) |
Roughness |
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Specular Mask |
Ambient Occlusion |
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SSS Strength |