Clothing Layers Settings (before CC 5.2)

The Cloth Layer Settings panel is used to manually arrange clothing layers, set garment layer numbers, run collision and auto-hide meshes.

  1. Layer Number: The layer numbers the clothes are given.
  2. Type: The types of the clothes. It can be Cloth, Gloves or Shoes.
  3. Name: The names of the clothes.
  4. Collision Order: Click this button to assign the cloth to desired layer.
  5. Run Collision: Click this button to see the customized layering result.
  6. Auto Hide Mesh: This feature works on the meshes of the entire character, including the body and clothes instead of individual layer of meshes.
  7. Reset Content Settings: Click this button to forgo the results of the Auto Hide Mesh feature and retrieve the original mesh visibility settings embedded by its creator.