Body Wrap Panel

The Body Wrap panel provides the tools and settings required to conform a CC5 standard character to the shape of an external model. The wrapping process is organized into three main steps: Detect Joints, Align Points, and Refine Mesh.

 

Feature

Description

A

Save / Load Wrap Project

Saves or loads the Body Wrap settings as a project, allowing the wrapping setup to be saved and resumed later.

B

Select Tool

Selects guide points, bones, and alignment points in the viewport.

C

Camera Tools

Provides controls for panning, orbiting, and zooming the preview camera, as well as switching between different camera perspectives.

D

Object Display

Switches between different object display modes, including Normal, Vertex Color, Wireframe, Wireframe on Shade (White), and Wireframe on Shade (Black).

E

Orbit Around Surface Click Point

Sets the clicked surface, bone, or guide point as the center of camera orbiting.

F

Opacity

Adjusts the opacity of the guide points or bones in the DETECT JOINTS step, or the CC5 HD character in the REFINE MESH step.

G

Step Switch

Switches between the three main Body Wrap steps: Detect Joints, Align Points, and Refine Mesh.

H

Settings

Displays the settings and controls specific to the currently selected Body Wrap step.