UV Unwrapping (New for v5.2)
Before baking, configure the target model's UVs and the resolution of the output texture.
- Enable Auto Unwrap UVs to automatically generate UVs for the low-poly target.
- When this option is enabled, the system uses its automatically generated UV layout instead of the target model's existing UVs. The original UV layout is not retained.
- Leave this option disabled if you want to use the target model's existing UVs.