UV Unwrapping (New for v5.2)

Before baking, configure the target model's UVs and the resolution of the output texture.

  • Enable Auto Unwrap UVs to automatically generate UVs for the low-poly target.
  • When this option is enabled, the system uses its automatically generated UV layout instead of the target model's existing UVs. The original UV layout is not retained.
  • Leave this option disabled if you want to use the target model's existing UVs.