Conforming Clothing


Solving Penetrating Meshes Issue

To simply solve the issue of penetrating meshes and vertex, you can follow the steps below:

  1. Create a new project and dress the character.
  2. Increase the size of the entire body or specific body part. Sometimes the partial mesh of the skin maybe pass through the cloth as the illustration shows.
  3. Select the cloth at the topmost layer (in this case, the blue dress).
  4. Execute the Edit >> Conform command to launch the Conform Clothing panel.

    Alternatively, click the Conform Clothing button on the Modify Tools toolbar.
  5. The Conform Clothing panel will be displayed on screen.
  6. Adjust the Iteration, Subdivision Level and Margin values.
  7. Repetitively click the Calculate Collision button to push the meshes up.

    Note:

    If iClone Character Creator detects no penetration issue, then clicking this button will not make a difference.

Making Clothes Smoother

There are two more parameters that smooth the cloth in the Outfit Settings group, Close-fitting and Smooth.

Saving Current Cloth Status as Default

After you have calculate and create a new style of the cloth, you may want to keep it and test another possible shapes of it, then you can use the Save as Default feature.

  1. Create a new project and then dress the character.
  2. Use the Conform Clothing panel to set the cloth to an ideal look.
  3. Click the Save as Default button to keep the current shape of the cloth.
  4. Use the Conform Clothing panel to test another look of the cloth.
  5. Click the Reset to Default button at the bottom of this panel.
  6. The cloth will instantly retrieve the shape you have saved in step 2 and 3 instead of the initial look in step 1.