The fundamental head skin is composed of several layers, they are Base, Surface Normal, Freckles and Tan.
These layers also map to the sections in the Modify panel >> Appearance tab >>
Actor >> RL_G6_Body >> Skin_Head >> Skin of iClone Character Creator.
Base: In this section, you are able to determine the basic color, specular and color tone of the skin.
Surface Normals: In this section, the normal on the head, including the face and the lips can be adjusted to
set the age of the character.
Freckles: You can add freckles by using the settings in this section. There are by default
several different
pattern of freckles, still you are allowed to load a custom mask to determine the areas for filling up with freckles.
Tan: To generate a suntan or sunburn effect on the face, use the parameters within this section.