Exporting FBX Characters with iMotion

Character Creator lets you export FBX files with either .iMotion or embedded calibration motion for checking skin weights.

  1. Prepare a character (nude or clothed).
  2. Execute File >> Export to Fbx >> Clothed Character command.

  3. In the following panel, activate Include Motion.
  4. Choose the Calibration or the Custom button in order to include an .iMotion to the FBX character.

    Note:

  5. You can then play back and check out the Skin Weight of the clothes, already-dressed or customized ones, in the 3rd party 3D software.

    The calibration motion for checking skin weight of the clothes.

    Using custom motion is possible for certain scenarios.