Using Cloth Hide Mesh Settings (New for 3.1)

After clothes, shoes or gloves created by Daz, Poser, Hivewire 3D or any other 3D modeling tools are imported via Transformer, manually hiding can not only remove mesh poke-throughs but can also decrease the size of the character for rendering or exporting. The hiding information will be stored to the clothes utilizing this feature, which ensures the body mesh hidden status when the clothes are applied. There are three methods available for hiding body meshes.