Exporting Smart Hair to 3D Tools (New for v3.4)

The Smart Hair, including the eyebrows and beards, can be exported along with the character to external 3D tools for animation. However, since the skin weight settings are not included, the hair's morphing sliders will be exported for further use in 3rd party applications. The facial expressions and hair morph sliders must work together to animate comprehensive facial expressions.

  1. Apply facial hairs to a character.
  2. Export the character in FBX format. At the bottom of the Export FBX panel, you may want to activate the Merge facial hairs into one object box to merge the beard and eyebrows into single object.