Flipping the Normal (New for v3.0)

Sometimes you may import a model that has had some of its faces disappear. This might be due to incorrect normals direction. For example, while adjusting the perspective of a camera, sometimes you might be able to see the inside of a box without being covered by the outside of the box. For this, you may use the Flip feature to rotate the faces inside out.

Flipping Normal

  1. Load an object (a pair of shoes in this case). You can see the left shoe looks flipping inside out because of the opposite direction of the normals.
  2. Select the normal-flipped object.
  3. Open the Edit Normals panel by accessing the Modify menu >> Edit Normals command.

  4. Click the Invert button in the panel.