Manually Hiding Specific Inner Meshes (New for v3.04)
Manual hiding can be useful for removing mesh penetration. It is especially useful after you have loaded a custom cloth mesh with the external 3D tools because the various shapes of the cloth can often have poke-through issues. You need to manually set the poked-through faces hidden with the features provided in Character Creator, including manual hide as described in this page and showing or hiding meshes with brush.
After you use the Conform Clothing feature, you may encounter
poke-through as shown
Follow the steps below to fix this issue.
Select the mesh whose faces poke through the outer layer cloth, and enter the Edit Mesh Mode by clicking the Edit Mesh Mode button
in the Modify panel >> Edit tab >> Mesh Modifier section.
- Switch to the Face tab.
- Select the poked-through faces.
Click the Hide button to hide these meshes.
Click the Edit Mesh Mode button again to view the result.Note:
Click on the Show button in order to show the meshes that you do not want to hide.
- The changes of the inner mesh faces in X-Ray mode are shown below:
The inner mesh faces before the Manually Hiding feature.
The hiding range are expanded after this feature is applied.