Creating Assets into Character Creator (New for v.3)
In Character Creator, you are able to use the embedded templates to automatically assign skin weight to object meshes. Then you can convert a custom model into any clothes, gloves, shoes, hairs and cloaks with the Transfer Skin Weight panel.
For creating different types of clothes or accessories, refer to the sections below:
- Creating Custom Accessory
- Creating Custom Clothes
- Creating Custom Hair
- Creating Custom Shoes
- Creating High Heels
- Laterally Partitioning Vertices
Which Template to Choose?
After a model is loaded and you want it to be converted to certain clothes or hair, you can take the table below as a reference:
Loaded Models |
Shirts, Coats, T-shirts, Overalls, Underwear |
V |
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Dresses, Skirts |
V |
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Pants, Jeans, Briefs, Socks, Stockings |
V |
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Gloves |
V |
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Shoes |
V |
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Hairs |
V |
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Cloaks |
V |
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Unsure |
V |