Re-creating DAZ Character with Imported Assets (New for v3)

  1. Convert a DAZ character into Character Creator, add the assets to the Content Manager and create a new morph slider from the converted character.
  2. Create a new project.

    Reset all the slider effects.
  3. Use the newly-created morph slider to change the shape of the character.

    As you can see, since the eyes and teeth belong to the CC3 character, the ones in the content manager are the content best suited for this morphed character.
  4. Apply the eye and teeth template from the content manager.
  5. Apply all the other assets to the character and the project, including the hair, accessory, clothes, shoes, motion pose, props and lights.