Removing Motions of Body Parts

CrazyTalk Animator provides a lot of built-in motion templates for characters. However, sometimes you maybe need to make small adjustments to specific body parts from motion templates to generate a new custom motion, especially when you need to keep some body parts to be motionless or in an absolute gesture. To do this, you may utilize the Remove Motion feature to remove certain body part motions and add Motion Layer keys.

Removing Body Part Motions from a Motion Clip

  1. Apply any one motion template from library to a character.
  2. Open Timeline (Shortcut: F3). Click the Motion button of the character to show its motion track. You will see that the motion clip is stored inside the track.
  3. Right-click on the clip, select Remove Motion and pick the body part (in this case, the Right Hand) from which you wish to remove motions.
    You may optionally repeat the same steps to remove motions from other body parts.
  4. Play back and the motion of the body part is removed from the original motion clip.

    Right Hand motion removed.

Adding Motion Layer Keys to Produce New Motion

After motions of body parts are removed, you may then use the Edit Motion Layer panel to set new poses in body parts to generate new motions.

  1. Click the 3D Motion Key Editor button.
  2. Modify the motionless body parts to create an absolute posture.
  3. Optionally attach a prop to the body part in the composer mode.
  4. Back to the Stage Mode and play back to review the newly generated motion.

    Note:

    • If you only set motion layer keys, then you will get an offset motion instead of an absolute pose. Use Remove Motion on an existing motion clip before setting motion layer keys, and the body parts whose motions were removed will have an absolute pose.

      Add motion layer key without using the Remove Motion feature.

      Add motion layer key after using the Remove Motion feature.