When the characters in your scene always face , talk and make any expression directly to the camera, you only need to create facial features that are single and frontal.
To build up facial features for a G1 character, you need to follow the steps below.
* Please note that these steps are suitable for Image-based, Vector-based or Hybrid head types.
In order to have the eyes be able to roll, you need to create them in
specific rules.
please register the Pipeline edition of CrazyTalk Animator 2 under your Reallusion
member account to gain access to the whitepaper in your personal member page.
How to Register
|
Log in.
Please note that the G1 eyes CAN NOT be added into the custom eye library.