Preset Morph - Face

The morph presets on the Morph Preset > Face page can be used to define the character’s base head shape (single selection) and cheek fullness (multiple selection).

Head Shapes

Oval Face

Round Face

Diamond Face

Square Face

Teardrop Face

Heart Face

Cheek Fullness

Sagging Face

Baby Face

The following video demonstrates how each Preset Morph Slider (Face) affects the generated mesh: