Shape Adjustment
- Activate Sculpt Morph: Tick the box to activate the Sculpt Morph tool. Click on one of the six icons to edit different part of the head. The original Character Creator morph controls are highlighted in yellow on mouse hover. Once Sculpt Morph it's activated, a semi-transparent white layer will be added on top of the head mesh which indicates various adjustable parts. It overwrites the original CC morph controls with a more advanced yet still intuitive morph system. Please refer to the link Sculpt Morph Tool for details.
The keyboard shortcut of Activate Sculpt Morph is Shift + S.Active Sculpt Morph: Off
Active Sculpt Morph: On
- Symmetrical: Check the box for symmetrical editing. It mirrors the changes you make on one side to the other side of the face in real-time. Uncheck it for unsymmetrical face feature editing. The keyboard shortcut for switching on/off Symmetrical is Shift + A.
Symmetrical: Off
Symmetrical: On
- Show Control Area: Show/Hide the editable areas of the face morph. The area displayed on the viewport is based on the activated sculpt morph.
Show Control Area: Off
Show Control Area: On
- Zoom to Focus Area: If you tick the box, the viewport will automatically focus on the area of the activated sculpt morph for a better editing experience.
Zoom to Focus Area: Off
Zoom to Focus Area: On
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