Projecting Texture from Image

This feature allows you to project an image onto the generated head model during the REFINE MESH stage, resulting in a generated character with a high-quality texture map.
Example source mesh for the Project From Image procedure:

  1. In the Generate Character dialog box select Texture Bake Option > Diffuse > Project from Image.
  2. Select the Open path option to browse for your image.

    Image Example.
  3. Select a suitable body type for your model.
  4. After selecting your body type, select the Texture Size you desire then click Generate.
  5. Once the generation process is complete, you will have a character model with textures using the Project from Image function.