Hotkeys for REFINE MESH Step
|
Hotkeys |
Names |
Descriptions |
|
Q |
Select |
Used for selecting, removing, adding, and moving in the viewport. |
|
Z |
Zoom |
Zoom in/out of the viewport. |
|
X |
Move |
Move the mesh in the viewport. |
|
C |
Orbit |
Orient the mesh in the viewport. |
|
A / S / D / F / G |
Multi-Angles |
Quick access to multiple angles in the viewport. Left (A), Right (S), Back (D), Front (F), Top (G). |
|
1 to 6 |
Display Modes |
Apply multiple types of textures representing different aspects of the model. |
|
V |
Toggle CC Mesh |
Toggle the CC mesh visibility in the viewport. |
|
Shift + 1 |
Move |
Brush for moving and modifying the shape of selected surfaces. |
|
Shift + 2 |
Smooth |
Brush for smoothing and modifying the shape of selected surfaces, resulting in a more even topology. |
|
Shift + 3 |
Clone |
Brush for cloning and modifying the shape of selected surfaces based on two different sources. |
|
Shift + 4 |
Project |
Brush for projecting and modifying the shape of selected surfaces using the imported source mesh. |
|
Drag with Right Mouse Button |
Radius |
Adjust the size of the brush strokes. |
|
Ctrl + Drag with Right Mouse Button |
Intensity |
Adjust the strength of the brush strokes. |
|
Shift + Drag with Right Mouse Button |
Falloff |
Adjust the amount of blending for the brush strokes. |