Importing Human Motions via 3DXchange Pipeline

In addition to applying iClone motions,  you can use even more 3D motions (besides than the official format) by using iClone 3DXchange 7. With 3DXchange 7 pipeline,  you can convert any human motion in BVH or FBX format to iClone motions. 

For instance, you can find more human motions in the Mixamo Animations Library.


These captured motions from Mixamo Animations library are recorded with an identified profile, which can be used for auto-conversion after you drag them into 3DXchange. You can then directly export them as rlMotion format for the use of iClone or Cartoon Animator.