Using Loop Nodes

The Loop Node is used to define how many times an event is executed and which event runs after the loop ends.

  1. Create a project with characters.
  2. Open the MP Node Graph panel. Right-click on the viewport space and choose Flow Node > Loop.

    A new loop node will be inserted on view.
    1. Output: The flow goes to the output and the route connected to it by specified times.
    2. Completed Output: After the previous route finishes looping, the flow proceeds to the Completed output and the routes connected to it.
  3. Drag a flow line from the Start node’s output and connect it to the Loop node’s input.
  4. Select the Loop node and set the repeat count using the Loops slider.
  5. Connect the first output to a route (in this example, a character's motion node in which the character jumps).
  6. Connect another route to the Completed output (applause motion).
  7. Start MD Mode to view the animation result (one character jumps five times, and the other applauds after the jumps end).