User Interface Introduction of Export USD Panel

  1. Default Prim: The unique name in Omniverse. You can view it as the object name in a Omniverse project.
  2. Material:
    • Rendering Mode: Determine if the materials to be exported are suitable for the RTX Real-Time or RTX Path-Traced rendering modes.
    • Max Texture Size: Set the maximum size of the textures from 128 x 128 to 4096 x 4096.
  3. Include Motion: Activate this checkbox to export characters with motion.
    • Current Pose: Export the character in current pose.
    • Custom: Export the character with loaded motion clips.
  4. Move Up / Down: Click these two buttons to move the motion clip up or down on the list.
  5. Load Motion: Click this button to load more motions to the list.
  6. Delete Motion: Click this button to delete the currently selected motion clips on the list.
  7. Delete All Motions: Click this button to delete all motion clips on the list.
  8. Delete Hidden Faces: Activate this check box to remove the faces that are covered by the clothes to decrease the size of the exported character.
  9. Include Lights and IBL: Activate this checkbox to export the character, Lights and IBL in current CC project.